Glass Half FullMobile application design concept

Select a game - The opening screen of Glass Half Full asks the user to choose one of the three game options.
Kings Cup (Introduction) - If the user selects King's Cup, they are presented with this introduction screen that reviews the rules of the game.
Kings Cup (Settings) - Users can use this screen to change the rules they wish to apply to each card.
King's Cup - This screen is the main screen of the King's Cup game. Users can swipe the cards from left to right to rotate the circle. They must drag a card out of the circle to select it. At the bottom they can navigate back to home, restart the game, or change teh settings.
King's Cup (Black Card) - This is the screen for when a user chooses a black card.
Kings Cup (Red Card) - This is the screen for when a user chooses a red card.
Smoke or Fire (Introduction) - If the user selects Smoke or Fire, they are presented with this screen (similar to the King's Cup screen) that reviews the rules of the game. In this case, the user cannot change the rules.
Smoke or Fire (Add Players) - Before starting the game, users must add each player.
Smoke or Fire (Add Players) - Continuation of previous screen.
Smoke or Fire - This is the main in-game screen for Smoke or Fire. For each round a specific player is prompted to answer a question. In some cases they will be shown cards from their previous rounds.
Smoke or Fire (Show card) - Similar to the King's Cup show card screen, this is the show card screen for Smoke or Fire.

Project Goal

Design a mobile application that could be used to play common drinking games.

Tools

Sketching, Adobe Photoshop, Adobe Illustrator

Teams

This was a personal concept project that I worked on alone.